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A. Collab. Group

World Augmentation

Real-world variation without rebuilding the world — increase evaluation coverage by varying lighting, textures, objects, and sensor conditions within the same physical setup.

Augmentation Pipeline

6 Stages

Hybrid pipeline combining generative AI (ControlNet, IC-Light) with classical CV for controllable, temporally-consistent scene augmentation.

Preprocessing
Surface / Material
Relighting
Objects
Temporal
Sensor FX
ControlNet SDXLIC-LightSAM2Depth Anything V2RAFT FlowIP-Adapter

Source Scene

Real-world apartment — camera

Input
1920 x 108024 fps8s

Simulation Reference

Isaac Sim domain randomization demo

Reference
1920x108030fpsIsaac Sim

Preview

Original scene
Augmented scene
OriginalAugmented
Drag to compare

Parameters

Time of Day

Hanging Lights

Ambient Illuminance(lux)800
Key-Light Elevation(°)45
Colour Temperature(K)5500
HDR Exposure(EV)0.0
Shadow Softness0.50